'Time for bed, children - the Sandman's coming...'
Based on E. T. A. Hoffmann's eerie tale of the same name, The Sandman invites
you to step into the memories of troubled young man Nathaniel, haunted since
childhood by a sinister figure he calls 'the sandman'.
Guided by Nathaniel's
voice, follow him as he leads you through the house he once knew as a boy, and
up the stairs to a room filled with his half-forgotten childhood memories - where
he is finally compelled to look the past in the eye.
The Sandman was commissioned by the Freud Museum London as part of its
The Uncanny:
A Centenary exhibition, celebrating the 100th anniversary of Freud's 1919 essay The Uncanny.
Hoffmann's tale is a touchstone throughout Freud's essay, credited with evoking 'a quite
unparalleled atmosphere of uncanniness'.
Staged as an audio-visual installation around
the Freud family home in Hampstead, this reinterpretation of Nathaniel's story invites
audiences to explore the house through the eyes of a young boy, encountering doubles,
Arduino-controlled magic mirrors, dolls, and other unsettling things along the way.
You can read more about the ideas behind The Sandman on the Freud Museum blog, and listen to Nathaniel's story here:
Watch The Uncanny: A Centenary trailer here:
Written, directed and designed by Elizabeth Dearnley
Nathaniel: Timothy Allsop
Sound Design and Audio Editing: Tamsin Dearnley
App Development: Trevor Fountain
Supported using public funding by Arts Council England